Compiling (Linux)

Note: Linux support is currently very limited as we don’t have anyone available to maintain it, issues are expected.

Windows Guide

The purpose of this document is to:

  1. Walk users through how to build TSWoW from source

  2. Document important details and common issues

We currently run all our tests on Ubuntu 22.04, and the commands listed here assume you are using this version.

Prerequisites

Simply run these commands in a terminal. Before anything else, run sudo apt-get update. You should install dependencies in the order listed here, since they sometimes depend on each others.

Curl

sudo apt-get install curl

NodeJS

curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/v0.34.0/install.sh | bash
source ~/.bashrc
nvm install 20.18.0
nvm use 20.18.0

Git:

sudo apt-get install git

Cmake:

wget -O - https://apt.kitware.com/keys/kitware-archive-latest.asc 2>/dev/null | gpg --dearmor - | sudo tee /etc/apt/trusted.gpg.d/kitware.gpg >/dev/null
sudo apt-add-repository 'deb https://apt.kitware.com/ubuntu/ jammy main'
sudo apt update
sudo apt install cmake

TrinityCore Dependencies

sudo apt-get update
sudo apt-get install git clang cmake make gcc g++ libmysqlclient-dev libssl-dev libbz2-dev libreadline-dev libncurses-dev libboost-all-dev mysql-server p7zip
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang 100
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang 100

Building TSWoW

When building TSWoW from source, we are concerned about three directories:

  • The source directory is the root directory containing all source code used to build TSWoW.

  • The build directory contains all intermediate files and build configurations

  • The install directory is where we install TSWoW

The source, build and install directories should all be separate. Do not place any of them inside any of the others. The recommended setup is to have a tswow-root containing all three folders.

  1. Run the following command (optionally in a new empty folder):
    • git clone https://github.com/tswow/tswow.git --recurse
    • This will create the source directory, called “tswow”.
    • This download is expected to take some time.
    • It is recommended to start developing on the latest release rather than the bleeding edge, as linux is often only tested for new releases.
  2. Copy source/build.default.yaml to source/build.yaml and open it. Here you can configure where tswow should place build and install directories.

    • Do not set install to point at your normal TSWoW installation unless you know what you’re doing, it will frequently flush out all your settings and modules!
  3. In the source directory, run the command npm i

  4. In the source directory, run the command npm run build-interactive (for building everything with a single command, just run npm run build).

  5. You should now have entered the main TSWoW build program. You can now build any components you want

    • All TypeScript for TSWoW and the transpiler is compiled automatically as long as the build program is running

    • We currently have a bug where the prompt doesn’t allow you to enter anything. Restarting the build script seems to fix this for now.

  6. To get a fully working TSWoW installation, you can run the build full command, which will compile TrinityCore and all other components necessary.

    • To build only TrinityCore, you can use the command build trinitycore-relwithdebinfo

MySQL Installation

If you haven’t already set up mysql on your machine, you need to create a user account that can access it.

You may need to first start the mysql service:

sudo service mysql start

Run the following command to create a new mysql user (replacing ‘tswow’ and ‘password’ with your own values):

sudo mysql -u root -e "CREATE USER 'tswow' IDENTIFIED BY 'password'; GRANT ALL PRIVILEGES ON *.* TO 'tswow';"

Inside your install directory, open node.conf and replace all instances of “tswow;password” with your own username/password created above. Database.WorldSource, Database.WorldDest, Database.Auth and Database.Characters should all be changed.

Known Issues

  • build release doesn’t work with a normal install directory. To build a release, you must run turn off the build script, change the install directory to an empty/non-existing directory in source/build.yaml and start the build script again.
    • This new directory can not be open in VSCodium/VSCode.
  • currently, clang 18 is not supported